58.21.Z - Publishing of computer games
18.20.Z - Reproduction of recorded media
32.40.Z - Manufacture of games and toys
46.51.Z - Wholesale of computers, peripheral equipment and software
47.65.Z - Retail sale of games and toys in specialised stores
47.89.Z - Retail sale via stalls and markets of other goods
47.91.Z - Retail sale via mail order houses or via Internet
58.29.Z - Other software publishing
62.01.Z - Computer programming activities
77.40.Z - Leasing of intellectual property and similar products, except copyrighted works
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Assets | 3 | 2,7 | 1,5 | -45,6 |
Gross profit (loss) | -0,3 | -1,4 | -1,2 | 12,3 |
EBITDA | -0,4 | -1,4 | -1,2 | 9,2 |
Net profit (loss) | -0,4 | -1,4 | -1,2 | 12,9 |
Cash | 0,1 | 0,1 | 0 | -63,7 |
Liabilities and provisions for liabilities | 0,3 | 0,4 | 0,1 | -74,7 |
Net income from sale | 1,4 | 1 | 0,6 | -40,7 |
Short time liabilities | 0,3 | 0,4 | 0,1 | -76,9 |
Equity capital | 2,7 | 2,3 | 1,4 | -40,3 |
Working assets | 2,8 | 2,5 | 1,4 | -46,3 |
Operating profit (EBIT) | -0,4 | -1,4 | -1,3 | 9,1 |
Depreciation | 0 | 0 | 0 | 0 |
% | % | % | p.p. | |
Profitability of capital | -12,9 | -61,2 | -89,3 | -28,1 |
Equity capital to total assets | 90,5 | 84,7 | 92,9 | 8,2 |
Gross profit margin | -24,3 | -141,1 | -208,9 | -67,8 |
EBITDA Margin | -28 | -138,5 | -212,1 | -73,6 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 74 | 148 | 58 | -90 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane