58.21.Z - Publishing of computer games
59 - Motion picture, video and television programme production, sound recording and music publishing activities
60 - Programming and broadcasting activities
62 - Computer programming, consultancy and related activities
63.11.Z - Data processing, hosting and related activities
64 - Financial service activities, except insurance and pension funding
73 - Advertising and market research
85.51.Z - Out-of-school forms of sports and leisure education
85.59.B - Other out-of-school forms of education, not elsewhere classified
90 - Creative, arts and entertainment activities
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Gross profit (loss) | -0,2 | -2,1 | -0,1 | 96 |
EBITDA | -0,1 | -1,9 | 0,2 | 110,4 |
Short time liabilities | 0,1 | 0 | 0 | -49,1 |
Equity capital | 0,8 | -1,3 | -0,1 | 94,7 |
Operating profit (EBIT) | -0,2 | -2 | 0 | 101,1 |
Assets | 1,3 | 0,8 | 1,5 | 78,1 |
Net profit (loss) | -0,2 | -2,1 | -0,1 | 96 |
Cash | 0,3 | 0,2 | 0,2 | -14,9 |
Net income from sale | 0,2 | 0,6 | 0,5 | -15,5 |
Liabilities and provisions for liabilities | 0,5 | 2,1 | 1,5 | -26 |
Working assets | 0,6 | 0,3 | 0,9 | 233,3 |
Depreciation | 0,1 | 0,1 | 0,2 | 16,4 |
% | % | % | p.p. | |
Profitability of capital | -25,7 | 167,4 | 123,9 | -43,5 |
Equity capital to total assets | 59,9 | -151,6 | -4,5 | 147,1 |
Gross profit margin | -116,3 | -335,2 | -15,7 | 319,5 |
EBITDA Margin | -30,5 | -300,1 | 36,8 | 336,9 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 259 | 29 | 17 | -12 |
Current financial liquidity indicator | 1.7479437589645386 | 0.3332543671131134 | 5.059432506561279 | 4,8 |
Net dept to EBITDA | 3.0619888305664062 | -0.5660028457641602 | 6.123199462890625 | 6,7 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane