58.21.Z - Publishing of computer games
18.20.Z - Reproduction of recorded media
32.40.Z - Manufacture of games and toys
46.51.Z - Wholesale of computers, peripheral equipment and software
47.63.Z - Retail sale of music and video recordings in specialised stores
47.65.Z - Retail sale of games and toys in specialised stores
47.89.Z - Retail sale via stalls and markets of other goods
47.91.Z - Retail sale via mail order houses or via Internet
58.29.Z - Other software publishing
62.01.Z - Computer programming activities
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Gross profit (loss) | -0,4 | 1,1 | -0,6 | -157,6 |
EBITDA | -0,3 | 1,1 | -0,4 | -141,4 |
Short time liabilities | 0,2 | 0,6 | 0,2 | -60,3 |
Equity capital | 3,3 | 4,4 | 4,9 | 13,4 |
Operating profit (EBIT) | -0,4 | 1 | -0,5 | -148,1 |
Assets | 4,7 | 6,5 | 6,8 | 3,5 |
Net profit (loss) | -0,4 | 1,1 | -0,6 | -156,9 |
Cash | 0,4 | 0,1 | 1,1 | 955,5 |
Liabilities and provisions for liabilities | 1,5 | 2,2 | 1,8 | -16,2 |
Net income from sale | 3 | 4,3 | 3,2 | -25,4 |
Working assets | 4,6 | 6,4 | 6,5 | 1,5 |
Depreciation | 0 | 0 | 0,1 | 58,4 |
% | % | % | p.p. | |
Profitability of capital | -11,8 | 25 | -12,6 | -37,6 |
Equity capital to total assets | 69,2 | 66,5 | 72,9 | 6,4 |
Gross profit margin | -11,7 | 24,6 | -19 | -43,6 |
EBITDA Margin | -10,5 | 25 | -13,9 | -38,9 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 30 | 51 | 27 | -24 |
Current financial liquidity indicator | 3.362872838973999 | 3.0426342487335205 | 3.7384071350097656 | 0,7 |
Net dept to EBITDA | 1.3414702415466309 | 0.09935523569583893 | 2.442046642303467 | 2,3 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane