58.21.Z - Publishing of computer games
18.20.Z - Reproduction of recorded media
32.40.Z - Manufacture of games and toys
46.51.Z - Wholesale of computers, peripheral equipment and software
47.41.Z - Retail sale of computers, peripheral units and software in specialised stores
47.65.Z - Retail sale of games and toys in specialised stores
47.89.Z - Retail sale via stalls and markets of other goods
47.91.Z - Retail sale via mail order houses or via Internet
58.29.Z - Other software publishing
62.01.Z - Computer programming activities
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Gross profit (loss) | -0,3 | -0,1 | 0,1 | 219 |
EBITDA | -0,2 | -0,1 | 0,1 | 268 |
Short time liabilities | 0 | 0,1 | 0,1 | 2,3 |
Equity capital | 1,7 | 1,6 | 1,7 | 6,8 |
Operating profit (EBIT) | -0,3 | -0,1 | 0,1 | 228,9 |
Assets | 1,7 | 1,7 | 1,8 | 6,5 |
Net profit (loss) | -0,3 | -0,1 | 0,1 | 219 |
Cash | 0,5 | 0,1 | 0,1 | -27,8 |
Liabilities and provisions for liabilities | 0 | 0,1 | 0,1 | 2,3 |
Net income from sale | 0,9 | 0,7 | 0,9 | 22,3 |
Working assets | 1,7 | 1,7 | 1,8 | 7,2 |
Depreciation | 0 | 0 | 0 | -14,9 |
% | % | % | p.p. | |
Profitability of capital | -15,3 | -5,7 | 6,3 | 12 |
Equity capital to total assets | 99,3 | 93,4 | 93,6 | 0,2 |
Gross profit margin | -30 | -12,3 | 11,9 | 24,2 |
EBITDA Margin | -28,3 | -10 | 13,8 | 23,8 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 5 | 56 | 47 | -9 |
Current financial liquidity indicator | 142.3583526611328 | 14.973061561584473 | 15.694132804870605 | 0,7 |
Net dept to EBITDA | 2.063645124435425 | -0.10196985304355621 | 0.2684415578842163 | 0,4 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane