58.21.Z - Publishing of computer games
18.20.Z - Reproduction of recorded media
32.40.Z - Production of games and toys
46.51.Z - Wholesale trade
47.41.Z - Retail trade
47.65.Z - Retail trade
47.91.Z - Intermediary retail sale, non-specialized
58.29.Z - Publishing of other software
62.01.Z - Activities related to programming, IT consulting, and related activities
63.12.Z - Services related to computing infrastructure, data processing, website management (hosting), and other information services
2020 | 2021 | 2022 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Assets | 6,8 | 6,3 | 8,6 | 37,6 |
Gross profit (loss) | 0,9 | -0,5 | 2,3 | 543,3 |
EBITDA | 0,9 | -0,4 | 2,2 | 617 |
Net profit (loss) | 0,7 | -0,5 | 2,1 | 506,9 |
Cash | 1,8 | 2,8 | 3,1 | 9,4 |
Net income from sale | 3,2 | 2,4 | 7,4 | 201,2 |
Liabilities and provisions for liabilities | 0,4 | 0,4 | 0,6 | 57,2 |
Short time liabilities | 0,2 | 0,3 | 0,5 | 50,1 |
Equity capital | 6,5 | 5,9 | 8 | 36,3 |
Working assets | 6,8 | 6,3 | 8 | 28,4 |
Operating profit (EBIT) | 0,9 | -0,4 | 2,2 | 609,5 |
Depreciation | 0 | 0 | 0 | 621 |
% | % | % | p.p. | |
Profitability of capital | 11,5 | -8,9 | 26,6 | 35,5 |
Equity capital to total assets | 94,5 | 93,9 | 93 | -0,9 |
Gross profit margin | 27,3 | -21,3 | 31,4 | 52,7 |
EBITDA Margin | 28,4 | -17,6 | 30,2 | 47,8 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 26 | 47 | 23 | -24 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane