58.21.Z - Publishing of computer games
18.20.Z - Reproduction of recorded media
32.40.Z - Manufacture of games and toys
46.51.Z - Wholesale of computers, peripheral equipment and software
46.90.Z - Non-specialised wholesale trade
47.41.Z - Retail sale of computers, peripheral units and software in specialised stores
47.65.Z - Retail sale of games and toys in specialised stores
47.91.Z - Retail sale via mail order houses or via Internet
58.29.Z - Other software publishing
62.01.Z - Computer programming activities
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Gross profit (loss) | -1,9 | -0,8 | -2,3 | -199,9 |
EBITDA | -1,9 | -0,8 | -2,3 | -195,3 |
Short time liabilities | 0,1 | 0,4 | 0,5 | 22,3 |
Equity capital | 4,8 | 4 | 1,6 | -59 |
Operating profit (EBIT) | -1,9 | -0,8 | -2,3 | -194,5 |
Assets | 4,9 | 4,5 | 3,1 | -29,5 |
Net profit (loss) | -2 | -0,8 | -2,3 | -194,7 |
Cash | 0,4 | 0,1 | 0,4 | 255,4 |
Net income from sale | 1,5 | 1,8 | 2,3 | 29,3 |
Liabilities and provisions for liabilities | 0,1 | 0,5 | 1,5 | 213,9 |
Working assets | 4,9 | 4,5 | 3,1 | -29,5 |
Depreciation | 0 | 0 | 0 | 0 |
% | % | % | p.p. | |
Profitability of capital | -41 | -20 | -143,8 | -123,8 |
Equity capital to total assets | 98 | 89,2 | 51,9 | -37,3 |
Gross profit margin | -130,9 | -43,7 | -101,4 | -57,7 |
EBITDA Margin | -130,2 | -43,7 | -99,8 | -56,1 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 16 | 85 | 81 | -4 |
Current financial liquidity indicator | 55.73631286621094 | 9.25206184387207 | 2.125393867492676 | -7,2 |
Net dept to EBITDA | 0.22177661955356598 | -0.040260132402181625 | 0.0972958505153656 | 0,1 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane