58.21.Z - Publishing of computer games
18.20.Z - Reproduction of recorded media
32.40.Z - Manufacture of games and toys
46.51.Z - Wholesale of computers, peripheral equipment and software
47.41.Z - Retail sale of computers, peripheral units and software in specialised stores
47.65.Z - Retail sale of games and toys in specialised stores
47.89.Z - Retail sale via stalls and markets of other goods
47.91.Z - Retail sale via mail order houses or via Internet
58.29.Z - Other software publishing
62.01.Z - Computer programming activities
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Gross profit (loss) | -0,4 | -0,3 | 1 | 419,3 |
EBITDA | -0,3 | -0,3 | 1 | 426,7 |
Short time liabilities | 0,1 | 0,1 | 0,2 | 29,9 |
Equity capital | 3,6 | 3,3 | 4,3 | 31,1 |
Operating profit (EBIT) | -0,4 | -0,3 | 1 | 413,2 |
Assets | 3,6 | 3,4 | 4,5 | 31 |
Net profit (loss) | -0,4 | -0,3 | 1 | 419,3 |
Cash | 2,7 | 1,3 | 1,8 | 41,3 |
Net income from sale | 0,7 | 1,1 | 3,2 | 200 |
Liabilities and provisions for liabilities | 0,1 | 0,1 | 0,2 | 29,9 |
Working assets | 3,6 | 3,4 | 4,4 | 31,8 |
Depreciation | 0 | 0 | 0 | 41,1 |
% | % | % | p.p. | |
Profitability of capital | -9,9 | -9,7 | 23,7 | 33,4 |
Equity capital to total assets | 98 | 95,7 | 95,8 | 0,1 |
Gross profit margin | -52,1 | -29,4 | 31,3 | 60,7 |
EBITDA Margin | -51,3 | -29 | 31,6 | 60,6 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 39 | 49 | 21 | -28 |
Current financial liquidity indicator | 50.330223083496094 | 23.264028549194336 | 23.60451316833496 | 0,3 |
Net dept to EBITDA | 7.621530055999756 | 4.151966571807861 | -1.7950081825256348 | -6 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane