We create VR / AR solutions, advanced virtual reality applications, and augmented reality applications for business.
62.01.Z - Activities related to programming, IT consulting, and related activities
58 - Publishing activities
59 - Activities related to film, video, television production, sound, and music recordings
61 - Telecommunications
62 - Activities related to programming, IT consulting, and related activities
72 - Scientific research and development activities
73 - Advertising, market research and public relations
85 - Education
90 - Creative activities and activities related to the staging of artistic performances
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Gross profit (loss) | 0,3 | 1 | 0,3 | -67 |
EBITDA | 0,4 | 1,3 | 0,6 | -51,1 |
Short time liabilities | 0,2 | 0,2 | 0,1 | -45,6 |
Equity capital | 0,7 | 2 | 1,1 | -45,3 |
Operating profit (EBIT) | 0,3 | 1 | 0,3 | -66,5 |
Assets | 0,9 | 2,5 | 1,3 | -46,1 |
Net profit (loss) | 0,3 | 1 | 0,3 | -70,1 |
Cash | 0,5 | 1,9 | 0 | -97,9 |
Liabilities and provisions for liabilities | 0,2 | 0,5 | 0,3 | -49,4 |
Net income from sale | 1,2 | 0,9 | 1,4 | 47,5 |
Working assets | 0,8 | 2,2 | 1,2 | -45,3 |
Depreciation | 0 | 0,3 | 0,3 | 3,1 |
% | % | % | p.p. | |
Profitability of capital | 45,1 | 52,4 | 28,7 | -23,7 |
Equity capital to total assets | 76,6 | 79,5 | 80,8 | 1,3 |
Gross profit margin | 29,5 | 108 | 24,2 | -83,8 |
EBITDA Margin | 31,1 | 138 | 45,8 | -92,2 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 66 | 86 | 32 | -54 |
Current financial liquidity indicator | 3.925966739654541 | 4.454890251159668 | 5.7986159324646 | 1,3 |
Net dept to EBITDA | -1.3577507734298706 | -1.480698585510254 | -0.06313448399305344 | 1,4 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane