58.21.Z - Publishing of computer games
18.20.Z - Reproduction of recorded media
32.40.Z - Production of games and toys
46.51.Z - Wholesale trade
47.41.Z - Retail trade
47.65.Z - Retail trade
47.91.Z - Intermediary retail sale, non-specialized
58.29.Z - Publishing of other software
62.01.Z - Activities related to programming, IT consulting, and related activities
77.40.Z - Leasing of intellectual property and similar products, excluding works protected by copyright
2021 | 2022 | 2023 | ||
---|---|---|---|---|
M PLN | M PLN | M PLN | % | |
Gross profit (loss) | 0 | -0,2 | -0,1 | 65,3 |
EBITDA | 0 | -0,2 | -0,1 | 61,3 |
Short time liabilities | 0,1 | 0 | 0 | -48,3 |
Equity capital | 2,1 | 1,9 | 1,8 | -4,3 |
Operating profit (EBIT) | 0 | -0,2 | -0,1 | 56,3 |
Assets | 2,3 | 1,9 | 1,8 | -4,1 |
Net profit (loss) | 0 | -0,2 | -0,1 | 65,3 |
Cash | 1,6 | 1,1 | 0,8 | -24,3 |
Liabilities and provisions for liabilities | 0,1 | 0 | 0 | 12,7 |
Net income from sale | 0,6 | 0,4 | 0,8 | 100,8 |
Working assets | 2,2 | 1,8 | 1,8 | -3,2 |
Depreciation | 0 | 0 | 0 | 0 |
% | % | % | p.p. | |
Profitability of capital | 1,5 | -12,4 | -4,5 | 7,9 |
Equity capital to total assets | 94 | 99,1 | 98,9 | -0,2 |
Gross profit margin | 6,2 | -61,4 | -10,6 | 50,8 |
EBITDA Margin | 6,2 | -57,8 | -11,1 | 46,7 |
Days | Days | Days | Days | |
Short term commitment turnover cycle | 89 | 16 | 4 | -12 |
Opinie dotyczące usług, produktów oraz działalności firmy nie są weryfikowane